Envoy loadout
Soulframe build by Tomomo. Duelo / Espadarte · P16h3. View equipment, stats and build notes on Avakot.Build.
- Pact
- Duelo
- Primary weapon
- Espadarte
Armory transfer
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Loadout
Tempers No tempers selected 0 / 1 slots
Stock Craftwork supports one Temper slot. Adding more raises Craftwork automatically; the same Temper may occupy two slots.
Joinery No joinery installed Select a compatible joinery
Reforge this weapon with one joinery. Added attunement is capped at 5 pips per Virtue.
Runes & Totems Customise weapon slots No Rune · 3 Totem slots
Tempers No tempers selected 0 / 1 slots
Stock Craftwork supports one Temper slot. Adding more raises Craftwork automatically; the same Temper may occupy two slots.
Joinery No joinery installed Select a compatible joinery
Reforge this weapon with one joinery. Added attunement is capped at 5 pips per Virtue.
Runes & Totems Customise weapon slots No Rune · 3 Totem slots
Calculated build Stat sheet Life243 Armour0 Primary- Sidearm-
Total attributes
Total Life243
Total Courage12
Total Spirit11
Total Grace11
Build scaling
Scaling & attunement
Damage, duration and range scale from each Arcanic's linked Virtue.
Defence
Calculated armour
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Weapon mastery
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Offence
Weapon stats
Loadout effects
Active Rune & Totem effects
Notes
Build notes
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A Fencer (or Duelist, take your pick) build focused around Parries, Stagger and single target potential.
Disclaimer: This is not a min-maxed build, the focus here is to take a concept and make it as fun as possible in it's execution. As of P16, the most min-maxing you can do with your options is go for grip specific totems and use virtue pots, and i personally do not recommend you do either until you try the build and see it is fun for you personally.
Gear:
Espadarte to take advantage of the Rapier moveset and excellent rune gain on finishers. Mistgale deals decent damage and great stagger,
along Thunder Tail. Rivers Revive and Stocky Lodge provide sustain, Cervid Ward keeps up our lowest defensive stat.
No secondary is used since we don't rely on status or smite fishing.
Armor is Orengall (Set) for the excellent physical defense and stability it provides.
Triune Talisman adds 9 total virtue and is a very solid choice.
Tempers are 2x Swift Strike, 2x Vengeance, 2x Heightened Parry and 2x Unencumbered, we want fast aggression and to use the enemies attacks as openings instead of interruptions.
Pact is Duelo due to Bravada buffing our Virtues even more and Duo Duelo making our finishers and runes deal even more damage and stagger.
Gameplay:
We engage the fight taking on the tankiest opponent available, use their health bar to build up our rune charges and as soon as we can cast Mistgale use it to open the rest of the enemy group to finishers. At this point, your main focus should become taking disruptive units out of the fight (i.e. healers, casters and archers) to then clean up the remaining enemies.
Alternative options
If you feel confident in your parry timing, Heightened Parry is absolutely not a requirement and can be swapped out for another Temper. Ivader is likely a great option, if you have it available, as it will help dealing with the more HP intense bossfights you will encounter in Cogah as the levels get higher.
Now go out there and show me how you wield Kusanagi-no-Tsurugi