Envoy loadout
Soulframe build by MaidenOfLetters. Wyld Oscelda / The Alder / Witan · P16h5. View equipment, stats and build notes on Avakot.Build.
- Pact
- Wyld Oscelda
- Primary weapon
- The Alder
- Sidearm
- Witan
Armory transfer
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Loadout
Tempers No tempers selected 0 / 1 slots
Stock Craftwork supports one Temper slot. Adding more raises Craftwork automatically; the same Temper may occupy two slots.
Joinery No joinery installed Select a compatible joinery
Reforge this weapon with one joinery. Added attunement is capped at 5 pips per Virtue.
Runes & Totems Customise weapon slots No Rune · 3 Totem slots
Tempers No tempers selected 0 / 1 slots
Stock Craftwork supports one Temper slot. Adding more raises Craftwork automatically; the same Temper may occupy two slots.
Joinery No joinery installed Select a compatible joinery
Reforge this weapon with one joinery. Added attunement is capped at 5 pips per Virtue.
Runes & Totems Customise weapon slots No Rune · 3 Totem slots
Calculated build Stat sheet Life243 Armour0 Primary- Sidearm-
Total attributes
Total Life243
Total Courage12
Total Spirit11
Total Grace11
Build scaling
Scaling & attunement
Damage, duration and range scale from each Arcanic's linked Virtue.
Defence
Calculated armour
Defence data is not available for the selected armour.
Weapon mastery
Combat Art benefits
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Offence
Weapon stats
Loadout effects
Active Rune & Totem effects
Notes
Build notes
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This is a work-in-progress build. The goal is primarily to act as a healer and crowd-controller for party play. Everything listed is what I actually possess, so it's not "optimized" yet but I will update it as I refine it.
In addition to Wyld Oscelda's innate healing and crowd-control arcanics, this build incorporates Dabble Dredge, Heal Preens, and Bandicota Blast to facilitate further healing and crowd control. I recommend being judicious about when you pull smite; since most of the totem effects activate on pull smite, those should be used only when needed (especially if your teammates are using "on smite" effects that'll go away when you pull).
With this build, positioning is important. You have low max life and unexceptional physical defenses, so you should usually be staying back in a fight whenever possible. Elevation can and should also be used to your advantage if the terrain allows it!
VARIANT: This build can work well enough in solo play too. Your damage output won't be great, but your self-sustain can be incredible if played correctly. If you're looking to go solo, swap out Heal Preens for Rivers Revive. You'll also need to be even more careful with your positioning and your use of crowd-control abilities. Keep yourself topped up to max life as much as you can, and never let yourself get surrounded!