Envoy loadout

The Gyst

Build game version
P15
The current major is locked; choose a released hotfix.

Soulframe build by JaeKay. Duelo / Gystalt · P16h2. View equipment, stats and build notes on Avakot.Build.

Pact
Duelo
Primary weapon
Gystalt

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Loadout

Tempers No tempers selected 0 / 1 slots

Stock Craftwork supports one Temper slot. Adding more raises Craftwork automatically; the same Temper may occupy two slots.

Joinery No joinery installed Select a compatible joinery

Reforge this weapon with one joinery. Added attunement is capped at 5 pips per Virtue.

Runes & Totems Customise weapon slots No Rune · 3 Totem slots
Tempers No tempers selected 0 / 1 slots

Stock Craftwork supports one Temper slot. Adding more raises Craftwork automatically; the same Temper may occupy two slots.

Joinery No joinery installed Select a compatible joinery

Reforge this weapon with one joinery. Added attunement is capped at 5 pips per Virtue.

Runes & Totems Customise weapon slots No Rune · 3 Totem slots
Current build

Total attributes

Hover for breakdownTap for breakdown
Total Life243
Life calculation Courage12 × 12 Spirit11 × 3 Grace11 × 6
Total Courage12
Courage sources Allocated12 Fable rewards+0 Talisman+0 Pact skill+0
Total Spirit11
Spirit sources Allocated11 Fable rewards+0 Talisman+0 Pact skill+0
Total Grace11
Grace sources Allocated11 Fable rewards+0 Talisman+0 Pact skill+0

Build scaling

Scaling & attunement

Pact scalingNothing equipped 0% cooldown

Damage, duration and range scale from each Arcanic's linked Virtue.

Courage-12 Spirit-11 Grace-11
Weapon attunement
PrimaryNoneNo weapon
SidearmNoneNo sidearm
Armour attunement 0 / 0 No armour equipped
Totem attunement 0 / 0 No totems slotted
Current multipliers · estimated
Lethality1.22×
Headshot1.53×

Defence

Calculated armour

0 total armour
Physical0
Magick0
Stability0

Defence data is not available for the selected armour.

Weapon mastery

Combat Art benefits

0 active arts

Equip a weapon to see its Combat Art benefits.

Offence

Weapon stats

Primary Nothing equipped Empty primary weapon -Attack -Heavy -Full heavy -Stagger -Heavy stag. -Smite
Secondary Nothing equipped Empty sidearm -Attack -Heavy -Full heavy -Stagger -Heavy stag. -Smite

Loadout effects

Active Rune & Totem effects

Notes

Build notes

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Listen, this thing isn't great but it is weird. Also with the changes to smites and secondary weapons not applying shit, fuck it! Time for unencumbered.

PROS:
Disability friendly!
No need to worry about pesky headshots or weapon swapping.

CONS:
Shields can be a problem.
You're usually standing still so, the best defense is murder. Ratatatata~

No idea if this thing can handle Cogah levels. Will try later.

-The Way to Play-

[] Obviously pop Duelo 2 and 3 before fight, cmon.
[] Fully Charged Heavy Attack (Now its angry) > Hold down left-click and stand still
[] Pull smite at any point for increased fire rate, ideally before a boss so you can get a virtue bonus and you can keep the smitten status on the boss for extra voltaic damage.
[] If you have an enemy with a shield, fire until they stagger and/or pop a rune charge for extra damage and stagger.
[] Completely ignore the overheat mechanics, life is too short. They should remove it. Bad.

Pretty straight forward.

-TEMPERS-

Bypass, to do more damage.
Unencumbered, to do more damage.
Follow Up, to do more damage.
Slingers Tempo, for shields. This build is extremely weak to shields so we gotta stagger them.

-TOTEMS-

Thunder Tail, for help staggering and bypassing shields.
Voltaic Scurry, to do more damage.
Noble Nestling, to do more damage.
Quick Drey, do damage faster.

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